Data Table
Manage and update the initial data needed at the start of the world server efficiently.
- You can easily manage data and perform quick updates.
- You can store and manage various types of data in table form, such as monster info, item info, map info, and quest info.
Creating a data table
- You can create a data table by entering a name and uploading a CSV file.
- You may create up to 200 data tables, including chart files.
- When a data table is created, an initial version is also created. The total number of versions (including chart files) is limited to 600.
Uploading a CSV file
- Download the Example file and utilize it. Each row in the sample contains one monster's information.
- Since
id
is a reserved word used by the BACKND server, it cannot be used as a column name. - Column names may include uppercase and lowercase English letters, numbers, and underscores, but cannot begin with a number.
- You may upload .csv, .xls, and .xlsx files, but they must contain only a single sheet.
- Backslashes are not allowed in file names.
Data table list
- You can check the name of each created table, the connected world server, and the latest table version from the list.
Data table details
You can modify the data directly on the data table details page.
Modifying data
- You can click directly on the data to modify it immediately.
- Column input rules:
- Only uppercase and lowercase English letters, numbers, and underscores are allowed.
- Spaces are not permitted, and column names cannot begin with a number.
- "id" is a reserved keyword and cannot be used.
Uploading CSV
- You can upload a new CSV file to overwrite existing data.
- When a file is uploaded, the existing data will be replaced with the new data.
Saving changes
- When you save after modifying the data, it will be saved as a new version.
- If the data table is connected to a world server, saving it will update the reference to the latest version.
caution
To apply any changes made to a data table to the world server, you must restart the simulation server.