GetTableList
public BackendReturnObject GetTableList();
Description
The information of all tables is retrieved.
Example
Synchronous
Backend.GameData.GetTableList();
Asynchronous
Backend.GameData.GetTableList((callback) => 
{
    // Post-process
});
SendQueue
SendQueue.Enqueue(Backend.GameData.GetTableList, (callback) => 
{
    // Post-process
});
Return cases
Success cases
When loaded successfully
statusCode : 200  
returnValue : refer to GetReturnValuetoJSON
GetReturnValuetoJSON
{
    // Server time when the request was processed
    "serverTime":"2021-02-01T05:19:56.853Z",
    "tables":
    [
        {
            "tableName":"tableName", // Table name
            "tableExplaination":"Table description", // Table description
            "isChecked":true, // Status of activation(can be turned on/off by clicking the console's Table Management)
            "hasSchema":false // Existence of schema
        },
        {
            "tableName":"tableName2", // Table name
            "tableExplaination":"Table description 2", // Table description
            "isChecked":true, // Status of activation(can be turned on/off by clicking the console's Table Management)
            "hasSchema":false // Existence of schema
        },
        ...  
    ]
}
Sample code
public class TableItem
{
    public string tableName;
    public string tableExplaination;
    public bool isChecked;
    public bool hasSchema;
    public override string ToString()
    {
        return $"tableName : {tableName}\n" +
        $"tableExplaination : {tableExplaination}\n" +
        $"isChecked : {isChecked}\n" +
        $"hasSchema : {hasSchema}\n";
    }
}
public void GetTableList()
{
    var bro = Backend.GameData.GetTableList();
    if(!bro.IsSuccess())
    {
        Debug.LogError(bro.ToString());
        return;
    }
    List<TableItem> tableList = new List<TableItem>();
    LitJson.JsonData tableListJson = bro.GetReturnValuetoJSON()["tables"];
    for(int i = 0; i < tableListJson.Count; i++)
    {
        TableItem tableItem = new TableItem();
        tableItem.tableName = tableListJson[i]["tableName"].ToString();
        tableItem.tableExplaination = tableListJson[i]["tableExplaination"].ToString();
        tableItem.isChecked = tableListJson[i]["isChecked"].ToString() == "true" ? true : false;
        tableItem.hasSchema = tableListJson[i]["hasSchema"].ToString() == "true" ? true : false;
        tableList.Add(tableItem);
        Debug.Log(tableItem.ToString());
    }
}