BACKND Match
BACKND Match is a service that matches gamer users according to its rules and provides an environment where they can play in real time.
BACKND Match provides the following features:
- Matches users according to matching conditions/types
- Provides an environment where matched users can play in real time
- After the game ends, the results are accumulated and stored on the server, and users' scores are increased or decreased according to the game results.
- All of the BACKND Match features can be used without any additional charges.
Related console guide: BACKND Match - Match Management
Related SDK developer documentation: BACKND Match - Getting Started
Matching Condition
Matching conditions | Description |
---|---|
Random Matching | Randomly matches all users who apply for matching without rules |
Point Matching | Matches users based on the points set by the developer |
MMR Matching | Matches users based on MMR according to Elo rating rules |
Matching Type
Matching types | Description |
---|---|
1:1 | Supports 1:1 games. |
Team Battle | Supports 2:2, 3:3, 4:4, 5:5 games. |
Solo Battle | Supports 3 - 10 players. Battle Royale style is supported for solo battles. |
Real-time game environment
BACKND Match provides an environment where matched users can exchange messages in real time.
- Supports real-time broadcasting between matched users
- Provides processes for game start/end and result handling
- Provides reconnection feature for users who lost connection during the game
Latency
Latency of less than 50 ms on average has been measured in the BACKND Match real-time game environment.
It may be measured differently depending on the measuring device, network environment, and network situation.