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Version: 5.9.6

OnSessionOnline

public MatchInGameOnlineSessionEventHandler OnSessionOnline;

Argument​

ValueTypeDescription
argsMatchInGameSessionEventArgsInformation on the reconnected session

MatchInGameSessionEventArgs​

ValueTypeDescription
ErrInfoErrorCodeError information
ReasonstringError information
GameRecordMatchUserGameRecordSession's information(Session ID, nickname, battle history, etc.)

Description​

This event handler is called when another user successfully reconnects to the game room.
It is not called when you reconnect to the game room.

Example​

Backend.Match.OnSessionOnline = (MatchInGameSessionEventArgs args) => {
// TODO
};

Argument cases​

When another user reconnects successfully ErrInfo : ErrorCode.NetworkOnline Reason : "Session Reconnect" GameRecord : "session information"