Update Summary
Reconnection reliability has been improved.
The client now retries immediately after returning from a scene load or app suspension, and messages received from a previous connection are no longer delivered through callbacks after reconnection.
BACKND Base SDK 5.11.9 or Higher
BackndChat-1.4.1 requires Backend SDK 5.11.9 or higher.
If you only use the chat feature, import only the Chat SDK below. The included BACKND Base SDK supports login only.
[Unity SDK] Download
[Unreal 5.3 SDK] Download
[Unreal 4.27 SDK] Download
Versions
- BackndChat-1.4.1.dll
1.4.1 Update
- [Reconnection] The reconnection delay is reset after returning from a scene load or app suspension so the client can reconnect immediately.
- [Reconnection] Fixed an issue where messages received from a previous connection could be delivered through callbacks after reconnection.
- [Reconnection] Network processing is now separated from the Unity main loop, allowing connection handling to continue during scene transitions and app suspension.
- [Connection] Improved heartbeat transmission reliability.
- [Authentication] If BACKND Base login information remains unavailable,
OnErrornow receives aNOT_AUTHENTICATIONerror. - [Shutdown] Improved stability when calling
Dispose().
There are no public API changes to methods, callbacks, or classes. You can update the SDK without modifying existing code.